Designer, author and visual storyteller, Anthony Phills breathes life and dimension into Tony Knight the first secret agent to undergo transformation by applying the complicated technique elements in the computer generated Augmented Reality (AR) platform.
Knight becomes physically real in a very dangerous environment that‘s “augmented” by computer generated sensory input. Phills use of AR literally drops you into Knight’s world where you have the enhanced experience of the actually inhabiting Knight’s world. You’ll feel the danger! You’ll duck to miss a bullet! You’ll escape from the enemy! Augmented reality brings you into Knight’s perceived real world. Be prepared to be amazed!
KNIGHT AR - is my first venture into mobile gaming but the AR aspect will be used more in publishing going forward with the next in the series of cases for KNIGHT starting with CASE 4: DOMINIKA - To Love A Spy.